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	<title>RockNES: [F O R U M]</title>
	<link>http://rocknes.phpbbnow.com/</link>
	<description>NES videogame emulator</description>
	<managingEditor>fx3rnes@hotmail.com</managingEditor>
	<webMaster>fx3rnes@hotmail.com</webMaster>
	<lastBuildDate>Thu, 21 Aug 2008 00:35:02 GMT</lastBuildDate>
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	<title>Work in Progress &amp; Releases :: WIP 08-16-2008</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=207#207</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: WIP 08-16-2008&lt;br /&gt;Posted: Aug 16, 2008 18:19 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- Found a way to fix TimeLord. The PPU seems to start at dummy scanline, instead of right on VBlank.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: WIP 08-07-2008</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=206#206</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: WIP 08-07-2008&lt;br /&gt;Posted: Aug 07, 2008 21:15 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- By default (?), 4017h=00 on power up. This way, a frame IRQ is requested &amp;amp; remains pending until 4015h is read or 4017h AND 40h is true.
&lt;br /&gt;

&lt;br /&gt;
- There's a bug in my emulator, or very close to it. The game Time Lord reads 4015h twice too early, clearing the pending frame IRQ, but writting 80h into 4017h (switching into mode 1, 5 steps), keeping the pending frame IRQ, which is triggered right after a CLI. So, the IRQs are tripping during the game, messing up the scorebar.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>RockNES :: RE: Newbie question</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=205#205</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=50&quot; target=&quot;_blank&quot;&gt;corsair&lt;/a&gt;&lt;br /&gt;
Posted: Aug 07, 2008 07:41 (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Ty for the reply sir, I'll try out your directions&lt;/span&gt;&lt;br /&gt;
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	<title>RockNES :: RE: Newbie question</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=204#204</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Posted: Aug 03, 2008 21:31 (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;You're asking this in some other forums. The only chance to finish this thing is to open a .bin file in an hex editor, like Hexa Workshop. If you can identify the NES string at the beginning of the file, so it has a header (iNES format); else, they're probably RAW images.
&lt;br /&gt;

&lt;br /&gt;
If there's no header, you must figure out a way of inserting a proper header, or a ROM database elsewhere.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: WIP 08-03-2008</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=203#203</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: WIP 08-03-2008&lt;br /&gt;Posted: Aug 03, 2008 21:24 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- I know that a proper PPU rewrite would be the most correct thing, but the emulation could get slower... so I'm trying to get MMC3 IRQs emulated (read: mapper 4).  Super Mario 3 is being my test game.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: WIP 08-01-2008</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=202#202</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: WIP 08-01-2008&lt;br /&gt;Posted: Aug 01, 2008 09:09 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- I'm improving the GameGenie support. It was broken for previous betas; I fixed it somewhat, needs a deeper analysis though. The GUI is being updated - old dialogs are being converted into a better looking. ;)
&lt;br /&gt;

&lt;br /&gt;
- The annoying GUI gray color will be replaced by a blue, in order to match the RockNES' color.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Official announcements :: Back to basic style!</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=201#201</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: Back to basic style!&lt;br /&gt;Posted: Aug 01, 2008 09:07 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- That black style for the forum is cool, but full of annoyances. There are many other styles, but disagrees regarding the RockNES colors (blue) and minor things. So, I decided to switch back to the old default style! 
&lt;br /&gt;

&lt;br /&gt;
- There's a new style avaliable if you want to change it.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: savestate changes ahead</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=200#200</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: savestate changes ahead&lt;br /&gt;Posted: Jul 30, 2008 10:07 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- For the final 5.00 release, I plan to rebuild the savestate format. Certain blocks will be merged, while others will disappear. File version will be pushed into 4, and a RSx document within full info will be released too.
&lt;br /&gt;

&lt;br /&gt;
- Since I don't know how you manage savestates, I'd like your opinion.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: WIP 07-27-2008</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=199#199</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: WIP 07-27-2008&lt;br /&gt;Posted: Jul 27, 2008 19:09 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- Fixed mapper 13 (Videomation), plus general minor fixes.
&lt;br /&gt;
- Unless you're a big fan of this title, the next beta is on hold. :P
&lt;br /&gt;

&lt;br /&gt;
- I'm working on video triple buffering, for users with vsync trouble. :)&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: RELEASE 07-26-2008 [BETA 12]</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=197#197</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: RELEASE 07-26-2008 [BETA 12]&lt;br /&gt;Posted: Jul 26, 2008 21:19 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;** NOTICE ** This is beta version (unstable or buggy).
&lt;br /&gt;

&lt;br /&gt;
 What's new for version 5.00 beta 12 (07/26/2008)
&lt;br /&gt;
 ------------------------------------------------
&lt;br /&gt;
 - Small changes on rom loading &amp;amp; fix.
&lt;br /&gt;
 - CHR RAM is initialized with 00h instead of FFh to avoid glitches on startup.
&lt;br /&gt;
 - Added a ROM fix for the bad dump of Wrestlemania Challenge (CRC 3C9FE649).
&lt;br /&gt;
 - Changed the CHR RAM dump filename extension from .bin to .chr to avoid an
&lt;br /&gt;
overwrite with the PRG ROM dump filename.
&lt;br /&gt;
 - Removed all unmasked CHR bankswitching.
&lt;br /&gt;
 - Minor changes in the mapper names and in the GUI.
&lt;br /&gt;
 - Fixed mappers 44, 90, 234, 255.
&lt;br /&gt;
 - Fixed joypad #2, oops!
&lt;br /&gt;
 - Fixed a bug in the joypad register.
&lt;br /&gt;
 - Documentation updated.
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;DOWNLOAD:&lt;/span&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;http&amp;#58;//rocknes.kinox.org/rnes5b12.zip&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: WIP 07-26-2008</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=196#196</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: WIP 07-26-2008&lt;br /&gt;Posted: Jul 26, 2008 09:59 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- I was in good mood, so the rocknes.txt (doc) has been updated heavily. There are a few fixes in the emulator too, more minor GUI changes and so on. Perhaps I release a new beta (12) this Sunday?&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>RockNES :: RE: Newbie question</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=195#195</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=50&quot; target=&quot;_blank&quot;&gt;corsair&lt;/a&gt;&lt;br /&gt;
Posted: Jul 26, 2008 06:55 (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Well sir, it does not work with any media player either :(&lt;/span&gt;&lt;br /&gt;
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	<title>RockNES :: RE: Are you playing the beta releases?</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=194#194</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=6&quot; target=&quot;_blank&quot;&gt;Franpa&lt;/a&gt;&lt;br /&gt;
Posted: Jul 26, 2008 03:41 (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;reading and playing, duh :P&lt;br /&gt;_________________&lt;br /&gt;&lt;span style=&quot;font-size: 9px; line-height: normal&quot;&gt;Core2 DUO e6750 @ 2.66GHZ, ASUS P5KC mb, 2 gig ddr2 800 ram DC, 200 gig sata2 hdd, x-fi xtreme sound, nvidia geforce 8800gt 512mb pcie, windows xp home sp2, Thermaltake 750watt toughpower power supply.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>RockNES :: Are you playing the beta releases?</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=193#193</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: Are you playing the beta releases?&lt;br /&gt;Posted: Jul 25, 2008 08:12 (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;- You know there's a hard work and a pleasure for coding a NES emulator, though am I coding for myself? I'm just curious to know if you're reading the Work-in-Progress reports... or better... playing RockNES. 
&lt;br /&gt;

&lt;br /&gt;
- I need to know your thoughts. Please, vote or leave a comment.&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Work in Progress &amp; Releases :: RELEASE 07-24-2008 [BETA 11]</title>
	<link>http://rocknes.phpbbnow.com/viewtopic.php?p=191#191</link>
	<description>Author: &lt;a href=&quot;http://rocknes.phpbbnow.com/profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Fx3&lt;/a&gt;&lt;br /&gt;
Subject: RELEASE 07-24-2008 [BETA 11]&lt;br /&gt;Posted: Jul 24, 2008 11:49 (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;** NOTICE ** This is beta version (unstable or buggy).
&lt;br /&gt;

&lt;br /&gt;
 What's new for version 5.00 beta 11 (07/24/2008)
&lt;br /&gt;
 ------------------------------------------------
&lt;br /&gt;
 - Savestates were completly broken, it's fixed now.
&lt;br /&gt;

&lt;br /&gt;
 What's new for version 5.00 beta 10 (07/24/2008)
&lt;br /&gt;
 ------------------------------------------------
&lt;br /&gt;
 - New ppu savestate block, PTB2. It joins PTB0 and PTB1, plus some extras. 
&lt;br /&gt;
The emulator won't load old ones, so keep up newest ones.
&lt;br /&gt;
 - New sound savestate block, DMC0. It saves fully the DMC channel state.
&lt;br /&gt;
 - Fixed a bug in the VRC IRQs (mapper 24 is ok).
&lt;br /&gt;
 - Fixed mappers 1 (Space Shuttle Project), 16, 65, 67, 69.
&lt;br /&gt;
 - Fixed inputs setup, plus some code cleanup.
&lt;br /&gt;
 - Fixed VRCVI stereo sound output.
&lt;br /&gt;
 - Fixed CRC32 calculation, oops!
&lt;br /&gt;
 - Fixed CRC32 checkups and forced header fixes.
&lt;br /&gt;
 - Fixed APU reset timing.
&lt;br /&gt;
 - Major fix regarding the PRG bank number masking (Action52 works).
&lt;br /&gt;
 - Reworked CHR RAM/ROM bankswitch and startup.
&lt;br /&gt;
 - Changed or improved a few things in the GUI.
&lt;br /&gt;
 - Fixed the manual disassembler.
&lt;br /&gt;

&lt;br /&gt;
&lt;span style=&quot;font-weight: bold&quot;&gt;DOWNLOAD:&lt;/span&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;http&amp;#58;//rocknes.kinox.org/rnes5b11.zip&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;&lt;br /&gt;_________________&lt;br /&gt;Fx3
&lt;br /&gt;
&lt;a href=&quot;http://rocknes.kinox.org&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;RockNES author&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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